I was thinking from time to time, to give some cool look for my site and finally decided to rebuild the old, wordpress themed one, using cutting edge web technologies. The whole site has been build up around HTML5, Canvas and CSS3 spiced with a lot of Javascript.
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The first question that may arise is what is Typescript? The answer is: Typescript is a superset of JavaScript which compiles to JavaScript at runtime, all while maintaining your existing code and using the existing libraries.
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There are some quite well known procedural textures generation algorithms used in graphic industry: Voronoi, Perlin noise, simplex noise (a lightweight variation of Perlin noise), reaction-diffusion systems like Turing pattern etc. In this experiment i will implement the Worley noise in Javascript.
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This is a simple experiment which scope was to familiarize myself with HTML5, after coding almost in AS3. At the same time i wanted to test the HTML5 canvas capabilities.
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This Flash experiment was inspired by a thoroughly explained article about what has been generally known as Turing Pattern.
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I called this experiment wormhole sound visualization because of procedural content generation, as the whole texture has been created procedurally. Below the fact that i’m absolutely interested in generative algorithm and imaginary i tried to explore Flash new drawing capabilities like the IGraphicsData.
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