This is an adapted version of Notch’s javascript based minecraft rendering experiment, extended with Perlin noise based terrain simulation.
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Implementing real time fluid simulation in pure Javascript was a long desire of me and has been sitting in my todo list from a long time on. However from various reasons i never found enough time to start working on it.
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I was thinking from time to time, to give some cool look for my site and finally decided to rebuild the old, wordpress themed one, using cutting edge web technologies. The whole site has been build up around HTML5, Canvas and CSS3 spiced with a lot of Javascript.
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