Category / Experiments

  • April 29, 2019 - esimov

    Delaunay image triangulation

    Detailed explanation of the technique used on Triangle, my dalaunay image triangulator app written in Go.

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  • ASCIIbrot is a simple Mandelbrot fractal generator running in terminal. It’s written in Go and it was designed to be ran on different platforms, however the linux based is the one on which it was tested.

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  • April 29, 2016 - esimov

    Mandelbrot renderer in Go

    Mandelbrot image renderer written in Go. It’s using Go’s concurrent and parallel programming feature called goroutines. The output is highly customizable and the rendered mandelbrot set color palette is very adaptive due to the various color palettes (these can be extended easily) and the interpolation algorithm used to blend these colors together.

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  • This is an adapted version of Notch’s javascript based minecraft rendering experiment, extended with Perlin noise based terrain simulation.

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  • Implementing real time fluid simulation in pure Javascript was a long desire of me and has been sitting in my todo list from a long time on. However from various reasons i never found enough time to start working on it.

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  • May 18, 2012 - esimov

    Worley noise cellular texturing

    There are some quite well known procedural textures generation algorithms used in graphic industry: Voronoi, Perlin noise, simplex noise (a lightweight variation of Perlin noise), reaction-diffusion systems like Turing pattern etc. In this experiment i will implement the Worley noise in Javascript.

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